Senior Character Artist

Location

Woodland Hills, CA

Salary

80000 - 120000 a year (Cape Verdean Escudos)

Description

Wildlight Entertainment is a brand-new, fully-funded entertainment studio comprised of talented creators from some of the biggest IPs in gaming, including Apex Legends, Call of Duty, and Titanfall. We are driven by our deep passion for making AAA games that leave a lasting impact on the world, and we match that drive with a commitment to quality in every aspect of our work. We foster a positive, supportive work environment built on mutual trust and open communication, where everyone has a voice and is treated with respect. With a bias for action and a belief in each other, we’re betting on ourselves to deliver truly unforgettable gaming experiences. 


We're a remote-first company, but we believe people should be able to work where they can be most productive. Currently, we can employ in the United States and Canada. We also have offices in Los Angeles and Seattle for those interested in hybrid or full-time office work.


The Wildlight art team is a close-knit group dedicated to creating captivating experiences and pushing the boundaries of visual storytelling. We are looking for a talented and experienced Senior Character Artist who is a self starter and enjoys being part of a tight team. Are you passionate about everything character art related, like organic & hard surface sculpting and modeling, clothing, real-time hair grooming, etc? As a key member of the character team, you will play a crucial role in bringing our fantastic characters to life by creating visually stunning and memorable characters that help drive gameplay and our narrative goals.

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Responsibilities
  • Create high AAA quality character assets in a semi-stylized look that aligns with the project's artistic direction.
  • Collaborate closely with the art director, animators, tech artists, and game designers to ensure that characters meet aesthetic and gameplay requirements, communication being key.
  • Iterate on character designs based on feedback and technical constraints.
  • Assist with the outsource pipeline by providing feedback on assets and performing asset intake.
  • Help mentor and guide future junior artists, fostering a collaborative and creative work environment.


Requirements
  • 5+ years of experience as a 3D character artist in the gaming or related industry.
  • Proficiency in industry-standard software such as Maya, ZBrush, and Substance Painter.
  • Expert sculptor with a solid understanding of anatomy, form, and color theory.
  • Excellent communication and collaboration skills.


Nice to Haves
  • Up to date on industry trends while finding ways to incorporate new techniques and technologies into the character creation processes.
  • Knowledge of animal anatomy and is open to creature work.


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Compensation:  We believe that a team that builds together wins together. Because of that, our compensation packages consist of competitive industry standard base salaries, an annual bonus, and royalties. For this specific role, the base salary range is $130,000 to $170,000, with the final salary offered dependent on job-related skills, knowledge, experience, and internal equity.


Benefits: We are committed to creating a positive and inclusive work environment with a no-crunch culture and an unlimited PTO policy so people can take the time when they need and want it! Additionally, we offer comprehensive healthcare, dental & vision coverage for you and your family and paid parental leave.



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Job type:

Remote job

Tags

  • game
  • gaming
  • technical
  • software
  • voice
  • senior
  • junior
  • full-time
Sent 24 days ago
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