Video Editor

Location

Remote US

Salary

40000 - 70000 a year (s)

Description

Why Join Us? 

To put it simply: You’ll collaborate with exceptional colleagues to create top-tier, high-quality interactive experiences for the highly acclaimed new title, “Marvel 1943: Rise of Hydra”.  We set out to build an uncompromising vision for a game studio and found the ideal partner in Skydance to extend its reach and sustainability. To fully deliver our vision for these games we assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You’ll be surrounded by industry veterans, currently with an average of 20 years’ experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life’s too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics. 


We are open to a spectrum of remote working and office scenarios for staff. This will include regular team get-togethers and travel throughout the year, so we benefit from the best of both worlds – flexibility and efficiency as well as team cohesion.


Skydance New Media is open to hiring remote employees within California and Vancouver, British Columbia.  Applicants must be willing to relocate to one of these locations.

 


For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at  https://skydance.com/privacy-personnel/.

 


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What You’ll Do:

We are seeking a passionate and detail-oriented Video Editor to join our cinematics team. In this role, you will be responsible for supporting the creation of high-quality cinematics, in-game cinematics, trailers, promotional videos, and gameplay footage for our game releases. Working closely with other members of the cinematics team, you will ensure that our game meets the cinematic standards set by our team.

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In This Role, You Will:
  • Organize editorial projects after each performance capture shoot, including syncing production audio during initial offline editing of each scene.
  • Coordinate the organization of 4-up video reference selects in ShotGrid and SyncSketch for director review.
  • Assist in preparing HMC video delivery to cinematics team and external partners for facial performance ingestion after editorial lock.
  • Upload, organize, and maintain Video Reference Edits (VRE) in ShotGrid.
  • Export EDLs of locked scenes to pass along to the cinematics team for assembly.
  • Export OMFs and playblasts of locked scenes to pass along to the audio team.
  • Edit and maintain voice-overs for background characters and enemies.
  • Organize raw behind-the-scenes footage and audio for future marketing needs.
  • Drive efficient collaboration among audio, video, and design teams through management of video reference footage, audio files, and related workflows.
  • Refine all these processes where there are opportunities to be more efficient or improve quality.
  • Stay updated on industry trends, best practices, and emerging technologies in video editing and post-production to continually improve skills and techniques.
  • Assist in the maintenance and organization of video production equipment, including cameras and editing software, to ensure optimal performance and functionality.


We Are Looking For People Who Meet the Following Qualifications:
  • Required:
  • Bachelor's degree in Film, Media Production, Digital Media, or a related field (or equivalent work experience).
  • Proven experience in video editing and post-production, with a strong portfolio showcasing proficiency in editing software such as Adobe Premiere Pro.
  • Solid understanding of video compression formats, codecs, frame rates, and resolution standards for web, social media, and broadcast delivery.
  • Excellent attention to detail, with a keen eye for visual composition, pacing, and storytelling in video content.
  • Strong communication and collaboration skills, with the ability to work effectively in a fast-paced, deadline-driven environment.
  • Passion for video games and a deep appreciation for the artistry and craftsmanship involved in creating interactive entertainment experiences.

  • Preferred:
  • Previous experience in video game development or the gaming industry.
  • Knowledge of Adobe After Effects and Autodesk Maya is a plus.
  • Familiarity with game capture software and hardware, such as OBS Studio or Elgato Game Capture.
  • Basic understanding of game development pipelines and processes.


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The salary range for this position in Los Angeles is $75,000 – $105,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 


We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.  


#NewMedia  #LI-Remote


What is Skydance New Media?

Amy Hennig (co-creator of the Uncharted series) and Julian Beak, both 30-year veterans in the game industry, have built a new studio with Skydance Media (the studio behind Mission: Impossible, Top Gun: Maverick, The Old Guard, Grace and Frankie) that is laser-focused on premium action-adventure games with rich, compelling stories. Our first productions will tap into the traditions of adventure cinema to create an engaging, energetic experience that captures the spirit of TV and film to excite both gamers and non-gamers alike. These games will be best-in-class for both visual fidelity and innovative gameplay on the latest console platforms and PCs.

 

Visit Our Website: Skydance New Media


Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.

 

Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special. 


Recruitment Fraud Alert

It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com



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Job type:

Remote job

Tags

  • design
  • security
  • game
  • gaming
  • technical
  • software
  • director
  • travel
  • video
  • animation
  • post-production
  • management
  • marketing
  • digital nomad
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